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About Me

About Jarory

Jarory is a creative and playful game developer who specializes in narrative design, implementation, and programming. As a developer he’s worked on properties such as Star Wars Jedi Survivor, Madden 20, Marvel Strike Force, and Saros. Jarory focuses on character interactions and crafting worlds in his writing. He is passionate about creating and implementing systems that blend gameplay and narrative, using gameplay to drive dialogue and worldbuilding. He also currently serves as president of the board for Global Game Jam.

Jarory has taken the skills he's fostered in AAA games to his indie studio, Coquito Game, where he leads development on Where the Chips Fall, a Balatro inspired blackjcak game, and Concrete Rose, a hip-hop inspired JRPG. Jarory inspires his colleagues and next generation developers through collaborative projects, teaching, and public speaking. His speaking engagements include GDC, DevCom, and a plethora of podcasts.

As a developer of color, he seeks to amplify minority voices through inclusive design, unique perspectives in narrative, community service, and activism. Jarory is also a community organizer for Black in Gaming (BiG) and a member of the Latinx in Gaming community. Outside of games, Jarory is an accomplished Poet, Musician, and Chef.